Psym Mobile

News and Development Blog


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Abduction! 2 arriving this Friday

I’m very happy to confirm the arrival of Abduction! 2 in the Android market from this Friday, 10th September.

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Some of the highlights:

– 60 hand crafted adventure levels
– 60 dynamically generated classic levels
– 14 colourful and varied landscapes
– New platform types, including trampolines, spikes, fans, and rockets
– 38 characters to unlock and play
– Dozens of accessories to customize your character
– 6 original music tracks
– Special levels to unlock including a pie-eating mingame, 8-bit, and 3D modes

More details at launch!


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Beta Testers required for Abduction 2

Today was the day Abduction! reached 2 million downloads, so it seems appropriate to announce the sequel will soon be ready for a closed beta.

Applications have now closed. Thanks to everyone who applied, you should hear back from us within the next week or so.


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Gem Miner, out now!

I’ve just released the free version of Gem Miner to the market today. Extended version will follow in a couple of days time…


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New game and Abduction update

You’ll have noticed it’s all been a bit quiet on the Abduction! update front since the new challenges were added. I’ve been busy writing a game framework so that I can take advantage of OpenGL on the Android platform. I don’t plan to use it for 3D just yet, but what it does mean is better graphics and higher framerates.

I have some time tonight in which I hope to create a new character or two and most likely make them rewards for getting all the silver/gold medals in the challenges.

The helicopter game is on hold for the moment whilst I look at the possibility of moving it to OpenGL. I may just tidy up what is there are release it as a preview in the next few days, but I haven’t decided yet.

I have a new game which is 70% done, a puzzle game carrying the cow theme on:

WIP


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What’s new in the first full game updates?

I released a couple of updates today. Here’s the full list of changes:

– Force Close problems fixed

– New character (see instructions for hints on how to find him)

– Added northern lights background to arctic levels (see image below)

– Added sounds (countdown timer, parachutes opening)

– Improved sound performance

– Safety net changed to Extra Life which also protects you from bombs

– New icon

– Some other things I’ve forgotten

nlrhino

(btw, the colour banding is less obvious in game)


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Weekend update

Loads of changes recently, some highlights:

– Medal system (gold/silver/bronze) on challenges

– 3 New characters (15 total)

– ‘Kids’ mode (practice mode, no death)

– New theme (8 total)

– Lots of level difficulty tweaking (takes a while, there are now 24 adventure levels and 36 challenges)

– Bug fixes

Thanks for the game name suggestions, I’ve decided it will be called “Abduction! World Attack”.

Today’s screenie, just coming through the tree tops:

jungle

Expect a major update very soon, maybe even tonight.