Psym Mobile

News and Development Blog


Abduction! 2 arriving this Friday

I’m very happy to confirm the arrival of Abduction! 2 in the Android market from this Friday, 10th September.

This slideshow requires JavaScript.

Some of the highlights:

– 60 hand crafted adventure levels
– 60 dynamically generated classic levels
– 14 colourful and varied landscapes
– New platform types, including trampolines, spikes, fans, and rockets
– 38 characters to unlock and play
– Dozens of accessories to customize your character
– 6 original music tracks
– Special levels to unlock including a pie-eating mingame, 8-bit, and 3D modes

More details at launch!


Beta Testers required for Abduction 2

Today was the day Abduction! reached 2 million downloads, so it seems appropriate to announce the sequel will soon be ready for a closed beta.

Applications have now closed. Thanks to everyone who applied, you should hear back from us within the next week or so.


Gem Miner, out now!

I’ve just released the free version of Gem Miner to the market today. Extended version will follow in a couple of days time…


New game and Abduction update

You’ll have noticed it’s all been a bit quiet on the Abduction! update front since the new challenges were added. I’ve been busy writing a game framework so that I can take advantage of OpenGL on the Android platform. I don’t plan to use it for 3D just yet, but what it does mean is better graphics and higher framerates.

I have some time tonight in which I hope to create a new character or two and most likely make them rewards for getting all the silver/gold medals in the challenges.

The helicopter game is on hold for the moment whilst I look at the possibility of moving it to OpenGL. I may just tidy up what is there are release it as a preview in the next few days, but I haven’t decided yet.

I have a new game which is 70% done, a puzzle game carrying the cow theme on:



What’s new in the first full game updates?

I released a couple of updates today. Here’s the full list of changes:

– Force Close problems fixed

– New character (see instructions for hints on how to find him)

– Added northern lights background to arctic levels (see image below)

– Added sounds (countdown timer, parachutes opening)

– Improved sound performance

– Safety net changed to Extra Life which also protects you from bombs

– New icon

– Some other things I’ve forgotten


(btw, the colour banding is less obvious in game)


Weekend update

Loads of changes recently, some highlights:

– Medal system (gold/silver/bronze) on challenges

– 3 New characters (15 total)

– ‘Kids’ mode (practice mode, no death)

– New theme (8 total)

– Lots of level difficulty tweaking (takes a while, there are now 24 adventure levels and 36 challenges)

– Bug fixes

Thanks for the game name suggestions, I’ve decided it will be called “Abduction! World Attack”.

Today’s screenie, just coming through the tree tops:


Expect a major update very soon, maybe even tonight.